Map of minefields in mad max. How to find and defuse minefields in Mad Max

Minefield - a small area with several charges of explosives hidden underground.

Minefield cannot be seen from the point of view. The location of the minefield opens only when he visits him directly - Max needs to be next to him.

When searching minefields it would be wise to use Tinsmith's Buggy and a dog Dinky Dee , with which you get acquainted at the very beginning of the game. The dog is able to sense minefields from afar.

Driving on Buggy , you will be able to find minefields from a further distance. Buggy becomes available after execution Wasteland Quests entitled Dinky Dee.

How to find minefields

Driving through the deserts on Buggy , watch the behavior carefully Dinky Dee ... Animal smelling minefield , will bark and turn his head towards the threat.

Drive in the direction indicated by the dog. Once you get close enough to minefield , a characteristic icon in the form of a red circle will appear on the map.

Remember to discover minefield you can also if you accidentally hover over it in a normal car.

How to defuse a minefield

Dog Dinky Dee - a key element in the disposal of mines.

After finding minefield , Dinky Dee can determine the exact location of charges laid on it. When near a minefield, the dog will continue to bark and turn its head in the direction of the mine.

In the territory minefield be careful to move very slowly. When you are several meters away from the mine, bark Dinky Dee will change, and a red icon will appear above the mine.

Note that it is safe to disarm minefield without blowing up mines on it, it is possible only with the help of a dog.

As soon as all the charges are on minefield will be neutralized, the minefield icon will disappear from the map, the level of threat of the Chem in the territory will decrease, and you will receive a corresponding message.

As we progress on the map, we will find blue exclamation marks on the map, which will become more and more. For these marks, we will find additional missions, or Wastelands Missions.
All of them are optional, but sometimes the main missions require the completion of "Wasteland Quests". By completing these tasks, you will receive various pleasant bonuses: the ability to detect minefields, armor, weapons, etc.

Dinky Dee

The task gives Tinsmith.
Reward: ability to detect mine and high-explosive fields.
First, go to the Tinsmith's hideout and put the dog in the back seat of the buggy. Next, ride a buggy to Jeeta Fortress. The easiest way to get to the fortress is by quickly moving to the nearest observation deck (it is located to the south). Then go to the Tinsmith's hideout. Then take a buggy to the Jeeta Fortress. Make your dog a seat in the back seat. After reaching your destination, place the buggy with the dog on the marker.

Thirst for gunpowder

The task gives Jeet.
Reward: You will receive an arsenal project, thanks to which you can resupply.
Use fast travel to get to the observation deck, and from there you will be within easy reach of the blue marker. Get to him, enter the Thrall Rustler cave, and then quickly eliminate the sniper: he sits on the left. Then climb into the small hole, and then climb up the wall.
Move on through the cave. At the intersection, deal with two opponents, there will be two more enemies on the right. Defeat them, and then go down the path. Climb through the next gap and jump off.
Having reached the end, you will see several more opponents and the main goal of the mission - the prisoner. Defeat enemies. Then you can talk to the person in the cage. To complete the mission, you need to free him.
There is a water source on the west side of the room. And if, leaving the cave, you do not go the old way, but turn right, you will find two pieces of scrap metal and a few more enemies. Defeat them, but do not fall into the bear trap: it is on the ground between the rooms.

In Buzzard's belly

The task is given by the prisoners women in Gutgash's fortress.
Reward: Maximum sniper rifle clip size.
You need to move along the route towards the northern tunnel (location Rot'N'Rusties). Inside the tunnel, you will find several large containers. Take your time to break the middle container: you can profit from something in the tunnel. Then move forward until you reach the spiked entrance. Get out of the car and go through it, and then get to the opposite side and go down the stairs and enter the open space on the right.
Here we will meet several opponents. It is necessary to kill everyone, and then look to the south: so we will find scrap metal on the hill. On the north side, you will also find several pieces of ferrous metal, another one in the corner. The car has a special meaning here, so take it to the citadel: thanks to this, you will add to your collection.
Going back, hack the container discussed above. Go through the spiked tunnel and pick up the scrap metal on the right. Along the way, deal with the enemies who will attack you as you move forward. When you kill everyone, collect scrap metal on the right: it will be in the middle of the location.
After breaking open the container, move on. On the left, you will find several pieces of ferrous metal. Sooner or later you need to reach the crashed bus. Go up the ramp to the left of the bus. When you are on the right, grab two more pieces of scrap metal. They will lie in front of the rig.
You need to go around it so that you get to the back side. This is where we get the sniper rifle store upgrade. This is where the mission ends.

Ashes to ashes

The task gives Jeet.
In this mission you need to mark three places indicated on the map with a rocket launcher. The first is the source of saltpeter. The second will be a volcanic crater located in the westernmost part of the Wasteland. The third point is another source of saltpeter. When you hover over gray or blue points on the map, a message will flash on the screen about which mission the checkpoint belongs to. The mission will end when you mark all three spots.

Ironclad faith

The task gives Belly cutter.
Reward: Fracas Frame Armor Upgrade.
We take the task from the Gutgash himself in his fortress. On the most eastern part of the map there will be a point, upon hovering over which the inscription "Eastern Tunnels" will appear. We mark it on the map and go to it.
There will be a gorge on the side of the entrance. You can get through it inside. Along the way, pick up scrap metal in boxes. As a result, you should get into the tunnel. To do this, climb over to the lattice marked with a marker and break the lock.
After reaching the intersection, turn left, passing the bombs. Go to the dead end without fail. Ram the gate, and go inside on foot. Destroy enemies on the way to the container, and then inside it. Go through the container to the control point.
Walk down the tunnel to the carriage. Here you need to push the car out of the tunnel, but without a car this will not work. First, go around the car and drive further, avoiding obstacles. After getting out of the tunnel, call the Buggy Tinsmith, and return to the car. Push him with the ram. So we got the steel needed for the Gutgash.
Now we go down to the collapsed carriage and shoot from the rocket launcher to mark this place.

Sign of the Gods

The task gives Belly cutter.
Reward: a lot of scrap metal.
Having taken the task in the Gutgash's hideout, find the required marker on the map, which will be north and a little west of you. Your task is to find the idol in which the Gutgash believes and with the help of which he wants to raise the spirit in the ranks of his team.
There is a wall between the territories of Gutgash and Red-Eye. Your task is to find the entrance to Stormdrains. The green line will tell you that you are going in the right direction. In the middle of the ruins, there will be a descent into the tunnels - a gate. Line them with a harpoon and draw out. Then go downstairs, wander through the tunnel. Approach the closed grate, break its lock and give a sign to the Gut Cutter by firing from the rocket launcher.

Playing with fire

The task gives Jeet.
Reward: Armor project in the fortresses of Krasnoglazka and Friedura.
Jeet wants you to find him a fuel truck. Find the required marker on the map: it will be north of you. Go to the place.
When you see the convoy, eliminate it. But in no case touch the fuel truck! That's what we need to steal.
After delivering the truck to Jeet, talk to him. You will have a new goal. Now go to the marked person and talk to him.
In the north of the map, directly above you, there will be a new position. Go there inside the tunnel, get out of the car and watch the spectacle of a powerful explosion.

Daily bread

The task gives Red eye.
Reward: Maggot farm project in Krasnoglazki Fortress.
First, leave the fortress and reach the buggy. There are two places to mark in this mission. The first is a church with a cross. Look at the map and find a marker on it on the right. Click on the marker, then head east. Stand in the indicated place and fire the flare.
Mark the second point on the map and move to it. Shoot the rocket launcher again. If opponents appear, eliminate them. There will be a new marker on the map. Now you need to go to the warehouse.
First, take out the binoculars and examine the location. Burning pipes on the horizon - Gaztown. It is in the world from you, and in front of Gastown there will be a small church dome with a cross on the sand. Max will say something when hovering over this dome, and a check mark will also appear. Follow her and go downstairs.
Jump off the platform. You will find yourself in an abandoned building. Collect the ferrous metal that is here, and then turn around the left corner, where you will again find scrap metal and a box that can be hacked. Return to the altar and look ahead, standing with your back to the place through which you came here. You will see another box. In addition, a relic of the past can be found near the altar.
After turning to the right, go into the passage that will lead you to the very bottom. Collect scrap in the hallway along the way. To clean up the heaps of pieces of wood that prevent you from going out through the passage, set fire to a can of fuel and throw it into the pieces of wood. After the explosion, you can go through.
At the intersection, turn right to take a crowbar and a box. Go down the other stairs, take the canister there and clear the second passage. This will reveal a supply warehouse. Watch the cutscene, and then you can feed Max to replenish his health level.
Get out and give a sign to Red Eye. On the way back you will meet scumbags. You need to deal with them, and then get out back the same way and shoot from the rocket launcher.

Ghosts of the past

The task gives the girl held captive in the Gutgash's fortress.
Reward: new car - Crazy Chariot.
Approaching a mother with a child languishing in a cage, get new information. Now you need to get to the racer's grave. She is in the south. Go to the nearest observation deck, mark the location on the map and go there.
It's not easy to get into the tunnel. You will need to shoot at the boards blocking the entrance. Shoot them with a harpoon and pull them out by driving the car back. Go to the cave, but don't forget to turn on the flashlight. Kill enemies and collect scrap metal.
Going downstairs, you will find the very Crazy Chariot. But first, go down the corridor to the left of the car and pick up a few more pieces of ferrous metal, as well as cans of gasoline. Refuel your car and also put the leftover canister in the trunk. Now go forward along the tunnel and leave the cave, and then mark the fortress of Brkhorez on the map and head there. The mission is over.

Burn them all

The task gives Deep fat.
Reward: "fire" upgrade.
Approach the indicated point in the Frytyura fortress and get new information. Symbols appear on the screen. Get to the burning mountain and explore the area. Opening the map, you will see a control point in the northwest, almost at the top of the map. Go to the place.
A fire blazes in the northern mountains. Look there with binoculars. Drive your car there through the gorge, kill enemies every minute.
When you get to the right place, find the Architect and his followers. Having dealt with the first group of enemies, go to the fire. The architect will start swinging the hammer. Dodge him: he will not harm you, but he will harm his henchmen.
When everyone is finally defeated, wait for the Architect's attack. A red symbol will appear above his head. Then attack quickly. Use melee weapons that will be left over from previous enemies.
However, every time you attack the Architect, normal opponents will immediately appear. When the Architect has less than half health, the minions will not appear, and you will calmly finish him off. Then approach the fire signal and fire your flare gun to signal Deep Fat.

Shot in the dark

The task gives Hope.
Reward: Improvement of the Big Mom set.
You will receive the task in the Friedura fortress. Turn your back on him and climb the steps to where Nadezhda stands.
Get out of the car and head to the hatch southeast of your current position. Find a control point on the map. Go down the hatch and enter the subway car. Go car after car until you get to the desired station. Get out of the train and take two pieces of ferrous metal from the car in front. Take the scrap metal from the right wall.
The upgrade we need is in the carriage, which stands against the wall. After receiving the improvement, we will complete the mission.

In my time

The task gives Red eye.
Reward: A relic of the past that points to a cache of tires.
Come to Red Eye's hideout and talk to her. Then leave her fortress and mark on the map Tirana's camp, which is to the east and slightly north of your current position. Go there. Then the task will be updated. A goal will appear - to kill Gazva Hvat.
To find him, you will need to capture his entire camp. The battle with Gazvoy Grip will not be difficult. Having defeated him, you will complete the destruction of the camp, about which a corresponding message will appear on the screen.
Then go to the new marker and go up the stairs. The second staircase will be on the outside of the building. Above you need to destroy the Emblem of the Chem. Follow the rope nearby to go down to the adjacent building. As soon as you get inside, enemies will rush at you. Kill them and then pick up the scrap metal.
Then climb onto the roof. You will get there not by steps, but by a yellow staircase: it will lead you to a hole from which a rope stretches. Climb up and then turn right and run upstairs. Sign with the flare gun. The task will be updated.
Now go to the Red Eye. She will give you a reward and the mission will end. And now you will have another relic of the past.

Key work

The task gives Tinsmith.
Reward: The Tinsmith will give you an upgrade - "Holy Key".
Talk to the Tinsmith and learn about the time spent in Gastown. Exit the hideout and head north: the entrance will be to the left of the huge Gaztown icon. Use a harpoon to break the gates on the stone pipe.
Turn on the flashlight and go downstairs. If enemies attack you, eliminate them. Go along the corridor and deal with opponents. Pick up a relic of the past at the location of the checkpoint.
Defeat the last enemy and get the upgrade you need.

Beat to Quarter

The task gives Belly cutter.
Reward: Another improvement.
Get to the Gutgash's hideout, go to the indicated person inside the fortress and talk to him about the task. Get down and jump into the car.
Leave the fortress. Expect the first attack of opponents. To repel it, eliminate all enemy vehicles.
Get to the next goal. Attacking opponents will be waiting for you again. Destroy all cars to complete the mission.

Where the smoke is

The task gives Deep fat.
Reward: Fear Thunderbolt.
Go to the Frytyura fortress and get a new task from him. Then get in the buggy and leave the fortress. The control point will be near Gastown. Put a follower marker to it and go to the place.
Enter the city, and then run to your destination: there will be an entrance to the slums. Go through the tunnels to the new goal. A pillar of fire will prevent you from going forward. It can be stopped by shutting off the gas supply using the yellow valve located nearby.
Walk to the door. Turn the valve on it. Then again we go to the next target through the tunnels. Go down the stairs. Screw on the new valve, and then find the other two. After that, you will be asked to find a way out of here. Go outside: this will complete your mission.

Exodus

The task gives Red eye.
Reward: new car - Dune Vessel Carrier.
Come to Red Eye's hideout and talk to her. Leave her hideout in a truck with pipes and planks. Move towards the south of your current location and slightly east of your current longitude. Place a marker on a control point on the map and go to it.
When you get to it, the quest will be updated. Now you need to go to another control point, located to the west of you. Place a marker on the map and drive.
Upon reaching this point, the mission will be completed.

Mad Max's journey through the wasteland is fraught with many dangers and unpleasant surprises. The main obstacles that appear inappropriately in your path will be mined fields. And in order to secure your trip, it would be better to immediately neutralize this threat. This small guide will tell you how to find and neutralize in Mad Max.

What do you need?

Before you start looking for mined objects, you need a Buggy. This car is just made for fast travel through the wasteland. With its help, you can easily and quickly find all the minefields in Mad Max. But finding these objects does not mean neutralizing the threat, because they still need to be demined. In order for this task to be successful, you need to bring your dog Dinky-Dee with you. After all, only this four-legged friend will help you safely clear minefields in Mad Max. In any other case, neutralization will end in the destruction of vehicles and, accordingly, long-term repairs.

Where can I get a dog and a car?

You will get both the dog and the Buggy after completing an additional task from the Tinsmith, which will become available during the passage of the "Wasteland Classic" quest. Having received a quest from Jeet, which demands to bring something useful for his fortress, we receive a request to find a dog named Dinky-Di. This quest will be pretty easy - just travel to the Tinsmith's former hideout with Fast Travel.

Inside the location, you will not meet enemies, but you will find a safe and sound Buggy and a live dog. All that remains is to move the dog into the car, get behind the wheel and return to Jeet. On site you will need to design a special place for Dinky-Dee. This can be done using a barrel lying nearby. After that, you will acquire a new four-legged friend and a car that will help you identify and neutralize dangerous places in the wasteland. Our guide will tell you how to do this in the next block.

How to defuse minefields in Mad Max?

Finding these dangerous areas is not that difficult. It is enough to ride in the wasteland and observe the behavior of the dog. As soon as you hear Dinky-Dee barking, slow down and see which way the dog is looking - his head will always be turned towards the minefields in Mad Max. Now you need to slowly and carefully move towards the dangerous area, listening to the barking of the dog. The closer you are to the mine, the louder the dog will express concern. At a certain moment, the danger will be indicated by a red icon.

As soon as this happens, get out of the car and carefully walk to the mine, then defuse the charge. This will be easy - just follow the game guide. After watching the video in which your hero will defuse the charge, follow the icon on the map - it will indicate how many dangerous places are left on this field. All that remains is to carefully drive around the surroundings and clear the remaining area. After that, you can go in search of new adventures, which are enough in the wasteland of Mad Max. A game filled with minefields all over the map is a great way to have fun.

There are many different activities in Mad Max. These include the same clearing minefields... Today I will tell you everything there is to know about it.

To begin with, I want to say that minefields are not only not the most pleasant obstacles on your way, but also serve to reduce the threat in the region. Also, regional leaders ask that the fields be neutralized. In short, we will not get away from this.

How to find a minefield?

Now let's figure out how to find such fields. Everything is simple here, drive along the roads. Most often, minefields are located somewhere near the "main" roads, and not with minor paths. Also, if you see a relatively large and flat area next to the road on the map or somewhere ahead, then most likely mines will be waiting for you there. In addition, the Tinsmith will point you to the minefields, or the dog if you decide to ride the Tinsmith's buggy.

Mad Max - Minefield Map

And finally, let's move on to the demining itself. The most convenient way to do this is with the aforementioned buggy, which you can get by completing the additional task of the Tinsmith.

Ways to clear a minefield in Mad Max

In fact, there are two ways: we use the buggy for its intended purpose, or we ride for good luck on our masterpiece. In the first case, you should drive carefully and monitor the reactions of the dog, which is sitting in the kennel at the rear of the car. He himself will find mines, barking in the right direction. As you approach the mine, the barking of the dog will become more and more alarming. And as it whines, the mine will be very close to you. Then everything is simple: get out of the car, carefully approach the mine (remember, Max has a little inertia) and hold down the specified key. Great, now there are three more.

If you are too lazy to ride a buggy from the leader's den to a minefield every time, then you can just ride in your car. The device must withstand one mine. True, you will also get a little, so you won't be able to calmly neutralize all the mines.

That, in fact, is all. Finally, I want to say that the lesson is not the most fun, but to complete the game 100% and to get all the achievements you need. So spend some time clearing as the game progresses so you don't end up alone with a bunch of non-mined fields at the end.

The creators of the game version of "Mad Max" managed to convey well the atmosphere of constant danger emanating from the wasteland - any wrong move or decision can be the last for the main character. For example, it is enough to get into a small area with mines in order to immediately discard the skates. For this reason, we decided to prepare a guide to finding and clearing all minefields in Mad Max.

General information

A minefield is a small area of \u200b\u200bland that contains several powerful explosive charges hidden underground and reacting to any movement. You will not be able to find minefields using vantage points. The location of these dangerous zones is revealed to the main character only when he is in close proximity to them.

If you set out to find all the minefields in Mad Max, then we advise you to sit on the Tinsmith's Buggy and take with you the dog Dinky-Dee, which can be found almost in the first chapter of the game. The fact is that this cute dog is able to smell mines and indicate their exact location from a considerable distance.

As for Buggy, you will have access to this vehicle after completing one of the wasteland missions, called "Dinky Di".

How to find minefields in Mad Max?

Get into your iron clunker (Buggy) and start carefully monitoring your dog's behavior. Your woolen companion will bark and growl if it senses a minefield nearby. In addition, he will turn his nose towards the dangerous piece of land.

You need to immediately go in the direction the dog is pointing, but do not step on the gas too much, otherwise you can start writing a will, as you will need it. Once you reach a minefield a sufficient distance, it will appear on your minimap and will be marked with a small red circle.

You can also find a dangerous zone in a practical way - to run into it while traveling through the wasteland. True, this method will require many reboots from you, since the main character is unlikely to be able to withstand a direct collision of a bomb with his face.

Clearing a Minefield in Mad Max

Here again you will need to help your dog. Having found a minefield with Dinky-Di, you should go up to it and start examining it. The dog will continue to bark and point his nose at nearby explosive charges.

When in the danger zone, act as carefully as possible, otherwise you can easily take off into the air. As soon as only a couple of meters is left to the mine, the dog will change its barking, and a red icon will appear above the explosives, allowing you to defuse the bomb.

Note: it is worth knowing that safe mine clearance in Mad Max is possible only with the use of Dinky-Di's abilities, that is, without her, you will most likely take off again.

After defusing all charges in the minefield, the danger zone icon will disappear from the map. In addition, the level of threat of the Chlema will decrease - you will be sent a message about this.

Maps with the location of all minefields

If you are too lazy to look for minefields on your own in Mad Max, then we advise you to simply look at the maps on which all dangerous areas are marked. True, this still does not relieve you of the need to clear them.

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