Joint raid. Sharing Schistavis Introduction Scheme depends on the joint in which the injection is performed

1 ml of the drug contains:

  • active substance - Gilan (Hylan G-F 20) 8 mg
  • auxiliary substances: sodium chloride - 8.5 mg; sodium hydrophosphate - 0.16 mg; sodium dihydrophosphate - 0.04 mg; Water for injection - up to 1 ml

Form release

Solution for intra-articular administration. 2 ml in glass syringes. 3 syringe in cardboard packaging

pharmachologic effect

Synin - sterile, apirogenic, viscoelastic liquid containing gilans. Gilans are derivatives of hyaluronan (sodium salt of hyaluronic acid) and consist of repeating disaccharide units of N-acetylglycosamine and sodium glucuronate. The average molecular weight of Gilana A is about 6 million yes, Gilan B is a hydrated gel.

Synin - Biological analogue of Haluronan. Hyaluronan is a component of a synovial fluid due to its viscoelastic properties.

Sininsky temporarily replaces and fills the synovial fluid; effective in patients at any stage of the pathology of the joints; most effective in patients with active and regular load on the affected joint; Reaches its therapeutic effect by restoring viscosity, due to which the rheological properties of the synovial fluid and the physiological properties of the tissues of the joints affected by osteoarthritis are restored.

Restoration of viscosity is the treatment aimed at reducing pain and discomfort, as well as ensuring an increase in the volume of movements in the joint. In vitro studies have shown that Sininsky protects the cells of the cartilage tissue from some physical and chemical damage.

Sininsky is intended only for intra-articular administration by a doctor for the treatment of pain syndrome caused by osteoarthritis of a knee, hip, ankle or shoulder joint.

Indication to application

Osteoarthritis of joints:

  • hip
  • knee
  • ankle
  • shoulder

Methods of application and dose

Castle. Sinvisc should be administered at room temperature.

Intra-articular administration of the drug can only be carried out by a specialist

Before each injection of synilisk, the synovial fluid or intra-articular exudate should be removed.

You can not use Sinin, if the package is opened or damaged.

The needle of the appropriate size (18-22) and the length is selected by the doctor, depending on the joint, in which an injection is assumed.

The scheme of introduction of Sininsky depends on the joint in which the injection is performed.

  • Osteoarthritis of the knee joint: The recommended treatment regimen is 3 injections in 2 ml into the knee joint with an interval of 1 weeks between injections. To achieve maximum effect, the purpose of all 3 injections is mandatory. The most recommended dosing mode is 6 injections for 6 months with a minimum interval of 4 weeks between treatment courses.
  • Osteoarthritis of hip, ankle, shoulder joint: the recommended initial treatment regimen is 1 injection (2 ml). However, if an adequate symptomatic improvement is not achieved after injection, it is recommended to assign a second injection (2 ml). Clinical data suggests that patients get the greatest benefit from the second injection when its purpose occurs after 1-3 months after the first.

The effect of Sinviska applies only to the affected joint. Sininkisk does not have a general action. Typically, the duration of the Synin's action in patients who responded to treatment was up to 26 weeks, although they were observed both shorter and longer periods. However, prospective clinical data of patients with osteoarthritis of the knee joint demonstrated the effectiveness of treatment to 52 weeks after one course from 3 Sinin's injections (decrease in pain, reformity in knee joint and improving its function).

Contraindications

  • Sinvisc should not be administered in the presence of an venous or lymphatic end of the limb on the side of the affected joint.
  • It should not be administered to synjcisk into an infected or highly inflamed joint, as well as in patients having skin lesions or signs of infection in the immediate vicinity of the injection site.
  • Do not introduce intravascular (inside vessels).
  • It is impossible to introduce extraarticularly, incl. In synovial fabrics or a joint capsule (unwanted phenomena, it is possible, usually at the place of administration).
  • Do not use together with disinfecting agents for skin treatment containing quaternary ammonium salts (in their presence, hyaluronan loss is precipitated).
  • Individual intolerance to the components

special instructions

Do not enter the drug in the presence of significant intra-articraft effusion.

As after any invasive procedure in the joint, after the injection of the drug, the patient is recommended to adhere to the gentle mode, gradually restoring the usual physical activity within a few days.

Preparations were not studied in pregnant women, children and adolescents under 18.

Storage conditions

At a temperature of 2-30 ° C (not freeze). Keep out of the reach of children.

Note

Product medical prescription. Before use requires a doctor's advice!

Do not use yourself. The introduction of drugs into the joint should be carried out only by a specialist with the corresponding skills!

If you are looking for cantilever commands for Counter-Strike: Global OffensiveHere you will find all the console commands for the COP!

Enter the console commands are necessary in the developer window using the key "~" (E). But before that, do not forget to include in the game settings

Thanks for the information provided.

Are these cheats?

Absolutely no. After all, these console teams are officially in the game. You can only use them on the local server you created with bots or friends. You can practice your skill or just mood over your friend 😀

Where to enter commands (cheats)?

All commands are entered using the console, which opens by pressing the "E" or "~" key.

These commands can only be entered on the local server, these commands will not be valid in mascmeicing.

Here is an example of how to enable WallHack in CS: GO:


Player

  • sV_CHEATS 1 - the main command, activates the ability to enter "cheats".
  • sV_CHEATS 0 - prohibits the entry of the "cheats".
  • mat_Wireframe 1 - Wallhack, allows you to watch through the walls.
  • mat_Wireframe 0 - Disables the ability to watch through the walls.
  • r_DRAWOTHERMODELS 2 - allows you to see players through the walls.
  • r_DRAWOTHERMODELS 1 - disables this feature.
  • r_DRAWPARTICLES 0 - the ability to see through the smoke.
  • noclip - Flying through the walls. The re-entering of the NOCLIP command disables this feature.
  • thirdPerson is a view from a third party.
  • firstPerson is a first-person view (standard view).
  • cL_RIGHTHAND 0 - changes the hand to the left at the value "0" and vice versa at the value "1".
  • god - immortality.
  • kill - kill yourself.
  • disconnect - Exit the server to the main menu.
  • wEAPON_RECOIL_SCALE 0 - Turning off the return
  • sV_INFINITE_AMMO 1 - Turn on endless cartridges.
  • sV_SHOWIMPACTS 1 - Show pictures.
  • sV_SHOWIMPACTS_TIME 5 - time shot in seconds.
  • sV_GRENADE_TRAJECTORY 1 - show the trajectory of the grenade.
  • sV_GRENADE_TRAJECTORY_TIME 20 - The time of the trajectory of the pomegranate in seconds.
  • mP_MAXMONEY 16000 - Money Limit.
  • mP_STARTMONEY 16000 - Note the initial money.

Weapons / Armor / Health

  • give Weapon_AWP - Subject AWP
  • give Weapon_aug - issue aug
  • give Weapon_AK47 - Subject AK-47
  • give Weapon_m4a1_Silencer - Subject M4A1-S
  • give Weapon_m4a1 - Subject M4A4
  • give Weapon_Galilar - Issue Galil Ar
  • give Weapon_Famas - Move Famas
  • give Weapon_p90 - Subject P90
  • give Weapon_UMP45 - Verial UMP-45
  • give Weapon_Mac10 - Machine Mac-10
  • give Weapon_XM1014 - Visit XM1014
  • give Weapon_ELite - Verify Dual Berettas
  • give Weapon_FiveSeven - Note Five-Seven
  • give Weapon_Deagle - DESERT EAGLE
  • give Weapon_usp_Silenser - Subject USP-S
  • give Weapon_Glock18 - Subject Glock-18
  • give Weapon_m249 - Subject M249
  • give Weapon_tec9 - Verify Tec-9
  • give Weapon_negev - Note NEGEV
  • give Weapon_SCar20 - Note SCAR-20
  • give Weapon_Sawedoff - Subject Sawed-Off
  • give Weapon_Nova - Note Nova
  • give Weapon_SSG08 - Subject SSG 08
  • give Weapon_SG553 - Subject SG 553
  • give Weapon_cz75A - issue CZ75-AUTO
  • give Weapon_HKP2000 - Subject P2000
  • give Weapon_Taser - Note Zeus
  • give Weapon_Knife - give a knife
  • give Weapon_Knifegg - Note the Golden Knife
  • give Weapon_heGrenade - to give a grenade
  • give Weapon_Flashbang - imagine a light grenade
  • give Weapon_SmokeGrenade - give a smoke grenade
  • give Weapon_Molotov - Emboss Molotov cocktail
  • give Weapon_Decoy - give a false grenade
  • give Weapon_HealthShot - to give honey. Syringe (first aid kit)
  • give Weapon_Tagrenade - to issue a tactical grenade
  • give Item_cutters - Assign Demining Tool
  • give Weapon_S4 - Verify C4
  • give Item_assaultSuit - Add Armor
  • give Item_HeavyassaultSuit - Call Heavy Armor
  • give Weapon_Taser.

Map / Round / Time / Team

  • mP_RESPAWN_ON_DEATH_CT 1 - instantly resurrect CT after death.
  • mP_RESPAWN_ON_DEATH_T 1 - instantly resurrect t after death.
  • bot_ADD_T - Add bot to T
  • bot_ADD_CT - Add bot to CT
  • bot_Defer_To_human_Goals - With the value of 1 bots, they will do what they should do on the scenario on the map: to put a bomb, protect the film, save or protect hostages. At 0, they will not be done and will behave unpredictable.
  • bot_defer_to_human_tems - at 1 bot takes a bomb, and at 0 it will not do this.
  • bot_Difficulty - the complexity of bots. Value from 1 to 3.
  • bot_Dont_Shoot - with the value of 1 bots become vegetables that just get up at the sight of you, like inserted, but do not shoot. You understand what kind of expanses it opens for experiments. Easy way to get achives, by the way.
  • bot_Freeze - at 1 bots instantly frozen where there are. It is convenient to check the battles, etc. For convenience, you can bother.
  • bot_Quota is the total number of bots that can be added.
  • bot_KNIVES_Only - with 1 bots run with knives. With 0 with any other weapon.
  • bot_Pistols_Only - With only 1 bots use only pistols.
  • bot_stop - The value of 1 instantly stops bots and prohibits shooting including.
  • bot_Show_Battlefront - exhibit 1 and see where the bots will meet on the calculations of the game. Again, it is very convenient, especially if you train to take different points - everythinggda can know in advance where you come from.
  • bot_Crouch - Set 1 and bots to move on the map in squatting. And fun and useful.
  • bot_Chatter - put 1 and no longer hear any of the pees from bots. The team prohibits bots to use the radio chat.
  • bot_Join_Team (T or CT - Which team will come in.
  • bot_Join_After_Player 1 - bots join after player.
  • bot_Take_Control - Take your bot control.
  • mP_SOLID_TEAMMATES 1 - Players Teams pass through their
  • mP_LimitTeams 32 - Limit Players in the Team.
  • mP_AUTOTEAMBALANCE 0 - Balan Player Team.
  • bot_Kick - drive out bots from the server.
  • mP_FREE_ARMOR 1 - Note all armor.
  • mP_Teammates_are_Enemies 0 - Make allies - enemies.
  • bot_Stop 1 - bots stand still.
  • bot_KNIVES_Only - bots use only knives.
  • bot_Pistols_Only - bots use only pistols.
  • bot_all_Weapons - bots use all weapons.
  • mp_warmup_end - finish the warm-up.
  • mP_WARMUP_START - Enable workout.
  • mP_WARMUPTIME 350 - warm-up time (in seconds).
  • sV_Gravity 500 - Enable reduced gravity.
  • mP_RestartGame 1 - Restarting match (value 1 Determines the time through which the match will restart in seconds).
  • mP_BUY_Anywhere 1 - Enable the purchase area throughout the map.
  • mP_BUYTIME 20 - Time for the purchase of weapons at the beginning of the round.
  • mP_FreeZetime 0 - freezing of movement at the beginning of the round (in seconds).
  • mP_Maxrounds 30 - Rounds in the match (0 turns off the limit).
  • mP_RoundTime_Defuse is the maximum round time for de cards (in minutes).
  • mP_ROUNDTime_Hostage - the maximum round of the round for CS cards (in minutes).
  • mP_RoundTime is the maximum round of the round for other cards (in minutes).
  • mP_TimeLimit is the maximum match time (in minutes, 0 turns off the limit).

Customer settings

  • cL_DRAW_ONLY_DEATHNOTICES 1 - Turn off the interface.
  • cON_ENABLE 1 - Console activation
  • crosshair 1 - Turning on the sight
  • cl_Language English - Game Language
  • cL_AUTOHELP 0 - Turning off Tips
  • cL_ALLOWDOWNLOAD 1 - download cards, models and decals from the server when connected.
  • cL_ALLOWUPLOAD 0 - Turn off the download of cards, models and decals to the server when connected.
  • cL_AUTOWEPSWITCH 0 - Disable the automatic shift of the selected weapon.
  • cl_Chatfilters 63 - Chat Filter
  • cL_CLASS DEFAULT - choosing a skins player (Default)
  • cl_Clearhinthistory 1 - This command cleans the memory of the prompts. Sometimes it helps to raise several FPS, but rarely.
  • cL_CMDRATE 128 - the number of packets that the client can send the server.
  • cL_OBSERVERCROSSHAIR 1 - Display sight in observation mode.
  • cL_DYNAMICCROSSHAIR 0 - Turning on the dynamic sight (expand on the go and in the jump.)
  • cl_FixedCrosshairgap 0 - the size of the new sight
  • cL_SCALECROSSHAIR 1 - includes the ability to change the size of the sight.
  • cL_CROSSHAIRSIZE 6 - Size of the sight
  • cL_CROSSHAIRALPHA 200 - Transparency
  • cL_CROSSHAIRCOLOR 5 - (0 - green; 1 - red; 2 - blue; 3 - yellow; 4 - blue; 5 - the color of the sight is prescribed by RGB commands.)
  • cL_CROSSHAIRCOLOR_R 60 - Color of Action (Red)
  • cL_CROSSHAIRCOLOR_B 80-Tsvetsev (BLUE)
  • cL_CROSSHAIRCOLOR_G 240 - Color of Action (Green)
  • cL_CROSSHARDOT 1 - point in the center of the sight
  • cL_CROSSHAIRSTYLE 1 - changes the types of sight
  • cL_DRAW_ONLY_DEATHNOTICES 1 - hides the interface. 0 turns on HUD again
  • cL_CROSSHAIKNESS 0.5 - The thickness of the sight
  • cL_CROSSHAIRUSEALPHA 1 - Enable / disable a transparent sight.
  • cL_DEBUGRUMBLE 0 - disables / turns on RUMBLE debugging.
  • cL_DETAIL_AVOID_RADIUS 0 - Object drawing range (1)
  • cL_DETAIL_MAX_SWAY 0 - Object drawing range (2)
  • cL_DISABLEFREEEZECAM 1 - Remove the Death screen
  • cL_DOWNLOADFILTER NOSOUNDS - Select which files can be downloaded from the server.
    (ALL - download all files. None - do not upload files. nosounds - do not load sounds).
  • cL_ForcePRELOAD 1 - download information about textures and models at the beginning of the card.
  • cL_INTERP 1 - time interval through which interpolation occurs.
  • cL_INTERP_RATIO 2 is the number of intervals between the interpolation of the world.
  • cL_LAGCOMPENSATION 1 - compensates for lags on the server side.
  • cl_Logofile Materials / VGUI / Logos / T1.vtf - Path to Your Spray
  • cl_PlayersPrayDisable 0 - Enable Display Player Sprays
  • cL_MouseLook 1 - (1 - to look around using the mouse. 0 - using the keyboard.)
  • cL_PREDICTWEAPONS 1 - predicts weapons effects on the client side.
  • cL_RESEND 6 - Time through which a package will be sent if the previous one has not reached.
  • cL_RIGHTHAND 1 - weapon in the right hand
  • cL_RUMBLESCALE 1.0 - RUMBLE sensitivity scale effect.
  • cL_SHOWERROR 0 - close the prediction error window
  • cl_Showfps 0 - Disables the FPS indicator at the top of the screen
  • cL_SHOWHELP 1 - Help on Screen
  • cL_SHOWPLUGINMESSAs 1 - Allows plugins installed on the server to show you messages (advertising, etc.).
  • cL_SOUNDFILE SOUND / Player / Jingle.wav - Sound Sound File
  • cL_SPEC_MODE 1 - MODE MODE (4 - on the player's face; 5 - Binding a flying chamber to the player; 6 - Flying mode)
  • cL_TEAM DEFAULT - select a command when connecting to the game.
  • cL_Timeout 30 - automatic shutdown from the server if it does not respond.
  • cL_UPDATERATE 128 - the number of packets that the client can get from the server.
  • closecaption 0 - Subtitles
  • closeonBuy 0 - Closing store after purchase
  • clientPort 27005 - Client Port
  • cL_Teamid_Overhead_always 1- shows a small triangle over a timmade
  • + CL_SHOW_TEAM_EQUIPMENT - shows information with which weapon, how much HP, how much grenades, etc. It is also visible through the walls.

Voice chat / Volume

  • voice_ENABLE 1 - Enable voice chat.
  • voice_SCale 1 - the volume of the votes of the teams.
  • vOLUME 1.0 - the volume of the overall sound.
  • voice_ModeNable 1 - voice chat in fashion.
  • windows_Speaker_config 1 - Type of speakers - Headphones.
  • voice_ForcemicRecord 1 - Enable Microphone Recording.
  • voice_RecordTofile 0 - Turn off the microphone record to the file.
  • voice_loopback 0 - Turn off the reproduction of voice into a row with other players.

Graphics

  • muzzleflash_Light 0 - Turn off the dynamic lighting of flashes.
  • mat_AutoExposure_max 3 - screen brightness to maximum.
  • mat_autoexposure_min 0.5 - screen brightness to a minimum.
  • mat_Disable_Bloom 1 - Disables the glow.
  • mat_Queue_Mode 2 - includes a multi-core render.
  • mat_Savechanges - Saves your settings to the Windows registry.
  • mat_SetVideomode 1280 720 1 - Allows you to change the screen resolution to any value.

Sounds

  • dSP_ENHANCE_SEREO 1 - Includes stereo sound.
  • dSP_SLOW_CPU 0 - Maximum sound quality.
  • dSP_VOLUME 1.0 - Volume 100%
  • sND_MIXAHEAD 0.1 - Size buffer size.
  • sND_MUSICVOLUME 0.2 - Music volume. (here it is 20%)
  • sUITVOLUME 0 - Reduces the volume of shots.

Mouse

  • sensitivity 1.200000 - Movement speed of sight
  • m_CUSTOMACCEL 0 - Custom Mouse Acceleration
  • m_CUSTOMACCEL_EXPONENT 0 - Turn off the measurement of the proportionality of acceleration.
  • m_CUSTOMACCEL_MAX 0 - Maximum acceleration proportion coefficient
  • m_CUSTOMACCEL_SCALE 0.04 - Custom Mouse Acceleration
  • m_FORWARD 1 - Sets the mouse forward speed sensitivity multiplier
  • m_mouseAccel1 0 - Windows Acceleration of the mouse, initial threshold (2x movements)
  • m_mouseAccel2 0 - Windows Acceleration Mouse, Middle Threshold (4x Movements)
  • m_MOUSESPEED 1 - Mouse Acceleration Coefficient in Windows
  • m_PITCH 0.022 - Mouse Inverted (Disabled)
  • m_RAWINPUT 1 - Direct mouse connection, ignoring the settings of the OS control panel.
  • m_SIDE 0.8 - Sets the motion sensitivity multiplier by the mouse
  • m_YAW 0.022 - Sets the rotational speed sensitivity multiplier to the left-right

FPS / HUD.

  • fPS_MAX 300 - Restriction of the number of frames per second (FPS) (0 - without restrictions).
  • fUNC_BREAK_MAX_PIECES 15 - Number of fragments from drawers, bottles, barrels, etc.
  • hUD_SCALING 0.85 - Settings of the display menu, life, etc.
  • hUD_SHOWTARGETID 1 - Display when you hover on the player it is nickname.
  • hUD_TAKESSHOTS 0 - Auto Screenshot Tab at the end of the map

Binds in CS: GO

Bind. - This is assigning a specific key to perform any command or a number of commands. Bindings can be used for purchasing any items and for console commands (so that each time they do not prescribe, but simply press the key).

To bind the key, you need to: open the Console with the "~" key. (Every time they do not need to enter, because the game will save them). Enter the command for Binda: Bind (the key you want to assign the purchase of things) "BUY (what we buy)"
For example:

  • bIND F2 "BUY AK47; BUY M4A1; BUY VEST; BUY DEAGLE; BUY FLASHBANG; BUY smokegrenade; BUY MOLOTOV; BUY INCGRENADE; BUY Defuser »
    This command we ask the "F2" key to the shopping team: AK-47, M4A1, armor, Desert Eagle, light grenade, Molotov cocktail, incendiary grenades, Defuse Kit.
    It is worth noting that the purchase of AK-47 and the Molotov cocktail will be available only by playing the terrorists; And M4A1, incendiary grenade and Defuse Kit - only playing the counter of terrorists.
    Another example:
  • bIND V NOCLIP - This entry means that we are bindium on the "V" key to the NOCLIP command.

NUMPAD key names for binds:

  • kP_SLASH (key "/")
  • kP_MULTIPLY ("*" key)
  • kP_MINUS (key "-")
  • kP_HOME (key "7")
  • kP_UPARROW (key "8")
  • kp_pgup (key "9")
  • kP_LEFTARROW (Key "4")
  • kP_5 (key "5")
  • kP_RIGHTARROW (key "6")
  • kP_END (key "1")
  • kP_DOWNARROW (Key "2")
  • kP_PGDN (key "3")
  • kP_INS (key "0")
  • kP_DEL (key ".")
  • kP_PLUS (key "+")
  • kP_ENTER (Enter key)

Here are some good examples:

  • bIND KP_HOME "BUY AWP"
  • bIND KP_UPARROW "BUY G3SG1; BUY SCAR20 "
  • bIND KP_PGUP "BUY SSG08"
  • bIND KP_LEFTARROW "BUY AK47; BUY M4A1 "
  • bIND KP_5 "BUY SG556; BUY AUG "
  • bIND KP_RIGHTARROW "BUY GALILAR; BUY FAMAS "
  • bIND KP_END "BUY P90"
  • bIND KP_DOWNARROW "BUY BIZON"
  • bIND KP_PGDN "BUY MAC10; BUY MP9 "
  • bIND KP_MINUS "BUY DEAGLE"
  • bIND KP_PLUS "BUY TEC9"
  • bIND KP_ENTER "BUY P250"
  • bIND KP_INS "BUY Defuser"

To unwind the key, you just need to register the team:
unbind (key that we want to banby)

Cache with ammunition COP is an item that can be found in the "Share Retail" mode in Counter-Strike: Global Offensive.

The cache itself is a small metal container filled with cartridges. In addition, there are small cartridges with small-caliber cartridges next to the containers. Canets with ammunition can be found in secluded places during the passage of the mission. After use, the cartridge from the container and cartridges disappear. There is only an empty container and a box from ammunition.

Collectible coin

Collectible coin - An item that can be found in the "Share Flight" mode in Counter-Strike: Global Offensive.

The coin can be found during the passage of missions in the "Share Retail" mode. To pick up a coin, just walking about it. For the selection, extra points are given in the overall score for the mission.

Each mission has 3 coins that can be hidden in secluded places. After all 3 coins are collected, 5000 points are added to the player and his comrade.

Heavy armor

Heavy armor - Equipment that appear in the "Share Hall" mode in Counter-Strike: Global Offensive. Released February 18, 2016 within the framework of the "Wild Flame" surgery.

Armor provides increased resistance to damage. The player can survive an explosion of 5 fragmentation pomegranate. It can only kill after three shots in the chest, or two shots in the head. In addition, the armor allows you to withstand 2 impacts in the back with a knife.

Medical syringe

Medical syringe - Attending equipment that appear in the "Share Retail" mode in Counter-Strike: Global Offensive. Released February 18, 2016 within the framework of the "Wild Flame" surgery.

Tactical grenade

Tactical grenade - Auxiliary pomegranate appearing in the "Share Retail" mode, in Counter-Strike: Global Offensive. Released February 18, 2016 as part of the Wild Flame Operation.

Pomegranate is available only in the "Joint Retail" mode. It can be taken at the beginning of the mission in the weapon room next to other grenades and weapons. Unlike other grenades, this pomegranate does not bounce off the surface, and sticks to it. You can use only one tactical grenade at a time.

As soon as the pomegranate is thrown, it will make a beep for 2 seconds, after the radar the locations of enemies will be marked, and the player will be able to see the locations of enemies through the walls for 3 seconds. Also at this moment, the grenade eats the trace lines leading to enemies.

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